A BOARD GAME TELLS ABOUT CHINESE FAMILY HIERARCHY SYSTEMS
This is a board game set around a family dinner table. Players draw cards and take on the roles of elders and younger family members. By trying to impress the elders, players pursue their own goals and compete to fulfill their individual winning conditions. The game aims to allow players, regardless of their cultural or national backgrounds, to experience the pressure, ambition, and emotional responses that can emerge from seemingly ordinary interactions within a Chinese family. By turning these everyday family systems into a board game, it explores how relationships at the dinner table can sometimes resemble a hierarchy, with expectations and approval shaping how family members communicate and behave.
Intro
Cards
LEARN TO PLAY
Rules
All the information you need to get started. Replace every example below with your actual rules.
Setup
Explain the number of players, contents, and how to prepare the game.
Objective
What must players do to win?
Turn sequence
List the actions players can take and the order they happen in.
Cards & pieces
Introduce special items or card types. Replace the four examples with card images later.
End of game
When does the game end, and how is the winner decided?
START HERE
Play
This space is reserved for your own gameplay. It does not use Omakase's AI battle system.
Your interactive game goes here
Later, we can add your own cards, animations, multiplayer features, scoring or storytelling mechanics.
Developer note: Add your custom JavaScript inside the PLAY section or mount a separate game into #game-root.